Age of War meets Papers Please with clicker mechanics

Made in less than 48 hours for the Micro Jam

Adherence to the game jam theme:

Theme "Defense" - Defend your tower as a Merchant by upgrading your warriors and downgrading or taking bribes from the enemy

Prerequisite "Time is the enemy!" - It's only a matter of time until the darkness reaches your tower and it's game over!

Gameplay:

Protect your tower from an ever-strengthening invader in this fast-paced strategic dice game! Roll a magical die to boost your warriors’ health and damage, but beware, the enemy grows stronger with every passing minute, and a looming darkness threatens to consume you all. The enemy will also try to bribe you for their own benefit, so make your choices wisely, Merchant!

Controls:

  • Mouse - For rolling the dice and upgrading troop stats
  • Space - Speedup time
  • R (hold) - Restart Game

Pro Tips:

  • You can still upgrade your troops or downgrade the enemy in the battlefield instead of your customer
  • The enemy doesn't forget the offer he gave you in the battlefield
  • If you play the game jam build and it seems too hard, just click on everything and it will resolve itself. Very chaotic fun lol

Credits:

Dimitrios Kapoukranidis - Music

ToasterHead (me) - Programming, Game Design

Assets used from free art from Craftpix.net and Unity Asset Store

Updated 4 days ago
Published 10 days ago
StatusReleased
PlatformsHTML5, Windows
Rating
Rated 5.0 out of 5 stars
(1 total ratings)
AuthorsToasterHead, Dimitrios Kapoukranidis
GenreStrategy
Made withUnity
Tags2D
Average sessionA few minutes

Download

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Click download now to get access to the following files:

Merchant of War (Game Jam Version) - Windows.zip 37 MB
Merchant of War 1.1 (32bit) - Windows.zip 34 MB

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