Theme:

Tower defense but without economy. Instead, you Roll The Dice for a random 3 towers after each enemy wave. Also, you can combine towers with each other to make new ones! Also, Water + Fire gives you a smoke tower that whenever 10 enemies pass them you get another 3 random towers.
Notes:
* You don't need to combine the towers to place them (you can use a trick where you place water and fire near each other almost touching to create a slow effect + fire damage). 
* The towers are prioritized by order, so only the top tower colliding with enemies affects them.
* Enemies give damage to you by their health/size.

Controls:

R - to restart the level
Escape - to open the menu
Mouse

-=-=-=-

Listen to the soundtrack!

-=-=-=-

Known Bugs:

  • If you pause the game and go to the next level, you might encounter a black void that covers the whole screen. That's because its animation is stuck when time is paused, so just speed up the game time.
  • Whenever an enemy goes into a smoke (aka. random towers giver) it won't give you any points after it enters another smoke tower.
  • Whenever you pass the 10 points of the smoke tower and the wave was ended before you got to press the button to receive the new towers, it gives you only 3 towers (as opposed to 6). And also the UI might get in front of you while you are trying to place a tower.

Credits:

ToasterHead - Programming / Design
 Guigroove - Art
IvanMishin - Art
Lone Rabbit - Music / Cover Art
Tejas Chichkar - Playtesting and supoprt

Comments

Log in with itch.io to leave a comment.

I have no idea how to beat the second level. I think I've tried  all combinations, but the enemies go past everything and then hit me with 2600 damage.

You can skip that level if you want. Press escape to open menu.