A game made in under 3 days for Brackeys 2021.1 game jam (the jam was total of 7 days, but I wasn't able to work on the game until the last 3 days).
Unfortunately, I haven't made it there :P but it's fine! It was laggy and a bit buggy, I knew the risks of making the animations based on the physics, and I had fun experimenting with it!

Although I knew that I won't be able to finish the game in that short period I had, I had to try it :)

There's a lot left for me to learn about optimization and entity component system in Unity in order for me to achieve the game I want. For now, it's just a prototype!

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